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2024

2024

3x More Returning Users with Gamified & Social Experiences

3x More Returning Users with Gamified & Social Experiences

3x More Returning Users with Gamified & Social Experiences

Traveln.ai needed more than trip planning, they needed users to return. UX Shine introduced gamification and a social hub that transformed occasional users into an engaged community. With achievements, challenges, and friendly competition woven into the UX, travelers now open the app more often, stay longer, and celebrate planning together.

Traveln.ai needed more than trip planning, they needed users to return. UX Shine introduced gamification and a social hub that transformed occasional users into an engaged community. With achievements, challenges, and friendly competition woven into the UX, travelers now open the app more often, stay longer, and celebrate planning together.

Traveln.ai needed more than trip planning, they needed users to return. UX Shine introduced gamification and a social hub that transformed occasional users into an engaged community. With achievements, challenges, and friendly competition woven into the UX, travelers now open the app more often, stay longer, and celebrate planning together.

Daily active visits increased by 60%
Daily active visits increased by 60%
Daily active visits increased by 60%
Users avg 3× more sessions per week
Users avg 3× more sessions per week
Users avg 3× more sessions per week
80% challenge completion rate
80% challenge completion rate
80% challenge completion rate

AI Mobile Application

AI Mobile Application

Engagement boost

Engagement boost

The Challenge

The Challenge

The Challenge

For most travel apps, the big problem is retention. Users plan their trip, book their flights, maybe reserve a hotel and then they’re gone until the next vacation.


Traveln.ai was no exception. Despite offering smooth planning flows, there was no reason for users to return in between trips. That meant:

  • Drop-offs after trip booking.

  • Missed monetization opportunities.

  • Weak retention, even among happy customers.

engagement funnel
engagement funnel
engagement funnel

Business Insights

Business Insights

Business Insights

In our early workshops with the Traveln.ai founders, one thing became clear: their ambition was never just to help users plan trips, it was to become the go-to travel companion.


But the reality was, without ongoing engagement, even satisfied users would vanish until their next vacation. The team admitted they wanted Traveln.ai to feel more like Duolingo or Strava, apps that people open every day, even if they’re not actively buying something.

From early strategy sessions, three themes stood out:

  1. Habit Formation Was Key: The app needed reasons for users to return daily.

  2. Social Layer Was Missing: Users wanted to share trips and achievements, not just plan alone.

  3. Engagement Drives Monetization: More frequent usage would open doors for partnerships and ad-based revenue.

Habit Formation Builds Loyalty

Traveln.ai needed reasons for users to return every day. Creating routines through streaks and rewards was key to better engagement.

Travel Is Social by Nature

Trip planning is rarely a solo activity. Without a social hub we were missing the chance to turn planning into a shared experience.

Engagement Fuels Growth

More frequent logins meant more opportunities for us, engagement wasn’t just retention, it was a growth strategy.

The gamification prototype instantly showed us what we were missing. UX Shine proved that a design partner can generate more value if you find the right partners
Imad Afyouni

CEO & Co-founder of Traveln.ai

Discovery Phase

Discovery Phase

Discovery Phase

We studied leaders in gamification Nike Run Club, Duolingo, Grab and distilled their mechanics into something meaningful for travel:

  • Achievements & Badges: Travelers earn rewards for completing challenges.

  • Streaks & Levels: Motivation to keep coming back every day.

  • Social Hub: A community feed where users share completed trips and badges.

  • Engagement Loops: Daily prompts and celebratory pop-ups tied to rewards.

This wasn’t about copying; it was about translating proven techniques into the context of trip planning.

competitor research
competitor research
competitor research
engagement framework
engagement framework
engagement framework

We reframed the problem: “How might we make users open the app even when they’re not traveling?”

From Wireframe to Prototype

From Wireframe to Prototype

From Wireframe to Prototype

We built quick sketches of challenges, streaks, and social feeds. Early testing showed users immediately understood the reward mechanics.

We built quick sketches of challenges, streaks, and social feeds. Early testing showed users immediately understood the reward mechanics.

Polished UI screens emerged with bright badges, streak counters, and animated pop-ups. This transformed progress into an emotional win.


We also designed a feed where users could post trip highlights and share unlocked badges. Suddenly, Traveln.ai wasn’t just a planner, it was a community.

Validation & Refinement

Validation & Refinement

Validation & Refinement

Rapid testing revealed the difference:

  • Users with the gamified prototype logged in 3× more per week than control users

  • Daily Active users increase from 12% to 20% a 65% change

  • Avg session duration went from 3.5min to 6.2min a 77% increase

Let's Work Together

©2025

Let's Work Together

©2025

Let's Work Together

©2025

Your Design Partner

Your Design Partner

Your Design Partner

Let’s turn your AI vision into Reality

Let’s turn your AI vision into Reality

Let’s turn your AI vision into Reality

From concept to launch, let's create intuitive, high-converting AI experiences that not only look exceptional but drive measurable growth, adoption, and market authority.

More Works

(GQ® — 02)

©2024

More Works

(GQ® — 02)

©2024

More Works

©2024

FAQ

FAQ

FAQ

01

What makes UX Shine different from other UX/UI agencies?

02

Do you work with AI startups worldwide?

03

What types of AI products can you design?

04

How does the UX Shine monthly subscription work?

05

How fast can you start working on my AI project?

06

Do you provide development or just design?

07

Have you designed for AI companies before?

08

How do you handle feedback and iteration?

01

What makes UX Shine different from other UX/UI agencies?

02

Do you work with AI startups worldwide?

03

What types of AI products can you design?

04

How does the UX Shine monthly subscription work?

05

How fast can you start working on my AI project?

06

Do you provide development or just design?

07

Have you designed for AI companies before?

08

How do you handle feedback and iteration?

What makes UX Shine different from other UX/UI agencies?

Do you work with AI startups worldwide?

What types of AI products can you design?

How does the UX Shine monthly subscription work?

How fast can you start working on my AI project?

Do you provide development or just design?

Have you designed for AI companies before?

How do you handle feedback and iteration?